Files
hjha-server/hjha-console/hjha-console.csproj
xiaoou 7b6c031d44 feat: net10.0 Linux Console mode — zero Mono, 0 compile errors
Migrated from net48 (.NET Framework) to net10.0 (cross-platform):
- All 14 csproj: net48 → net10.0, WindowsDesktop SDK → Microsoft.NET.Sdk
- Excluded WinForms files (Form/**, DebugControl, GameControl, etc.)
- Excluded DB modules (GameDAL db/Sql/**, MrWu DB files)
- Excluded server runtime files (GameBase, GlobalSever managers, GameNetModule stubs)
- Added minimal stubs (GameDoStub.cs, NamespaceStubs.cs, ServerCoreStubs.cs)
- Created hjha-console entry project
- Fixed hardcoded Windows path → ./test/ directory
- Updated global.json to SDK 10.0.109

Console test mode: PdkGameMain(null).Test() → 发牌→包庄→打牌→结算
Verified: dotnet build 0 errors, dotnet run outputs game state machine
2026-07-07 12:47:59 +08:00

31 lines
1.2 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>disable</ImplicitUsings>
<Nullable>disable</Nullable>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<OutputPath>../exe/hjha-console/</OutputPath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
<OutputPath>../exe/hjha-console_Re/</OutputPath>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="../PdkFriendServer/PdkFriendServer.csproj" />
<ProjectReference Include="../ServerCore/ServerCore.csproj" />
<ProjectReference Include="../GameFix/GameFix.csproj" />
<ProjectReference Include="../NetWorkMessage/NetWorkMessage.csproj" />
<ProjectReference Include="../MrWu/MrWu.csproj" />
<ProjectReference Include="../ObjectModel/ObjectModel.csproj" />
<ProjectReference Include="../ServerData/ServerData.csproj" />
</ItemGroup>
</Project>