Files
hjha-server/zyxAdapter/IHostUtil.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

103 lines
3.2 KiB
C#

/*
* 由SharpDevelop创建。
* 用户: Administrator
* 日期: 2018-11-28
* 时间: 15:34
*
* 要改变这种模板请点击 工具|选项|代码编写|编辑标准头文件
*/
using System;
namespace zyxAdapter {
/// <summary>
/// 宿主单元 c#持有调用 c# 调用 dephi使用
/// </summary>
public interface IHostUtil {
/// <summary>
/// 初始化
/// </summary>
/// <param name="exepath">程序路径</param>
/// <param name="exename">程序名称</param>
/// <param name="gameid">游戏id</param>
/// <returns></returns>
int Init(string exepath, string exename, int gameid);
/// <summary>
/// 释放dll
/// </summary>
void FreeDll();
/// <summary>
/// 创建厅信息
/// </summary>
/// <param name="tingid">厅id</param>
void CreateTing(int tingCnt, int defaultDeskCnt);
/// <summary>
/// 创建桌子
/// </summary>
/// <param name="deskid">创建一个桌子</param>
void CreateDesk(int tingid, int deskid);
/// <summary>
/// 摧毁桌子
/// </summary>
/// <param name="deskid">桌子的id</param>
void DestroyDesk(int tingid, int deskid);
/// <summary>
/// 加载内存数据-朋友房恢复数据
/// </summary>
/// <param name="data"></param>
void LoadMem(int tingid, int deskid, byte[] data,bool isOld);
/// <summary>
/// 开战
/// </summary>
/// <param name="deskid">开战的桌子</param>
void StartWar(int tingid, int deskid);
/// <summary>
/// 重连
/// </summary>
/// <param name="deskid">重连的桌子</param>
/// <param name="plid">玩家的id</param>
void Reconnect(int tingid, int deskid, int plid);
/// <summary>
/// 收包
/// </summary>
/// <param name="tingid">厅id</param>
/// <param name="deskid">桌子id</param>
/// <param name="seat">座位</param>
/// <param name="intPtr">收的包内容指针</param>
/// <param name="length">包内容长度</param>
void Dopack(int tingid, int deskid, int seat,IntPtr intPtr,int length);
/// <summary>
/// 定时器
/// </summary>
/// <param name="deskid">桌子id</param>
/// <param name="interval">定时器的间隔</param>
void DoTimer(int tingid, int deskid, int interval);
/// <summary>
/// 调用子游戏方法
/// </summary>
/// <param name="tingid">厅id</param>
/// <param name="deskid">桌子id</param>
/// <param name="what">方法标识</param>
/// <param name="param">参数</param>
/// <returns></returns>
int doZyxFun(int tingid, int deskid, string what, string param);
/// <summary>
/// 测试数据
/// </summary>
/// <param name="data">数据</param>
/// <param name="len">长度</param>
void DoTest(int data, int len);
}
}