Files
hjha-server/GameDAL/ExpressionsParser/IValueComparer.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

25 lines
836 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ExpressionsParser {
/// <summary>
/// Exposes a method that compares two objects.
/// </summary>
/// <remarks>
/// Unlike <see cref="System.Collections.IComparer"/> this interface allows to return null as comparison result
/// for case when values cannot be compared without throwing an exception.
/// </remarks>
public interface IValueComparer {
/// <summary>
/// Compares two objects and returns a value indicating whether one is less than, equal to, or greater than the other.
/// </summary>
/// <returns>A signed integer that indicates the relative values of x and y or null if values cannot be compared.</returns>
int? Compare(object x, object y);
}
}