Files
hjha-server/GameModule/GlobalManager/DeskState.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

38 lines
718 B
C#

/*
* 由SharpDevelop创建。
* 用户: Administrator
* 日期: 2018-11-19
* 时间: 13:25
*
* 要改变这种模板请点击 工具|选项|代码编写|编辑标准头文件
*/
using System;
namespace Server
{
/// <summary>
/// 桌子的状态
/// </summary>
[Flags]
public enum DeskState
{
/// <summary>
/// 闲置 - 桌子没在用,桌上没有一个人
/// 1.刚创建的桌子
/// 2.朋友房解散的桌子
/// 3.金币场回收的桌子
/// </summary>
Idle = 1,
/// <summary>
/// 排队中- 满人也算
/// </summary>
Queue = 2,
/// <summary>
/// 桌子已经在战斗中
/// </summary>
War = 4
}
}