Files
hjha-server/GameModule/GlobalManager/IGameMessage.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

27 lines
579 B
C#

using System;
using Server.Pack;
namespace Server
{
/// <summary>
/// 游戏消息处理
/// </summary>
public interface IGameMessage<T>
{
/// <summary>
/// 处理子游戏包
/// </summary>
/// <param name="pack"></param>
void DoZyxPack(T pack);
/// <summary>
/// 处理聊天消息
/// </summary>
/// <param name="pack"></param>
/// <returns>是否处理完true 表示不用下级做处理了</returns>
bool DoChatPack(T pack);
}
}