6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
103 lines
3.2 KiB
C#
103 lines
3.2 KiB
C#
/*
|
|
* 由SharpDevelop创建。
|
|
* 用户: Administrator
|
|
* 日期: 2018-11-28
|
|
* 时间: 15:34
|
|
*
|
|
* 要改变这种模板请点击 工具|选项|代码编写|编辑标准头文件
|
|
*/
|
|
using System;
|
|
|
|
namespace zyxAdapter {
|
|
/// <summary>
|
|
/// 宿主单元 c#持有调用 c# 调用 dephi使用
|
|
/// </summary>
|
|
public interface IHostUtil {
|
|
/// <summary>
|
|
/// 初始化
|
|
/// </summary>
|
|
/// <param name="exepath">程序路径</param>
|
|
/// <param name="exename">程序名称</param>
|
|
/// <param name="gameid">游戏id</param>
|
|
/// <returns></returns>
|
|
int Init(string exepath, string exename, int gameid);
|
|
|
|
/// <summary>
|
|
/// 释放dll
|
|
/// </summary>
|
|
void FreeDll();
|
|
|
|
/// <summary>
|
|
/// 创建厅信息
|
|
/// </summary>
|
|
/// <param name="tingid">厅id</param>
|
|
void CreateTing(int tingCnt, int defaultDeskCnt);
|
|
|
|
/// <summary>
|
|
/// 创建桌子
|
|
/// </summary>
|
|
/// <param name="deskid">创建一个桌子</param>
|
|
void CreateDesk(int tingid, int deskid);
|
|
|
|
/// <summary>
|
|
/// 摧毁桌子
|
|
/// </summary>
|
|
/// <param name="deskid">桌子的id</param>
|
|
void DestroyDesk(int tingid, int deskid);
|
|
|
|
/// <summary>
|
|
/// 加载内存数据-朋友房恢复数据
|
|
/// </summary>
|
|
/// <param name="data"></param>
|
|
void LoadMem(int tingid, int deskid, byte[] data,bool isOld);
|
|
|
|
/// <summary>
|
|
/// 开战
|
|
/// </summary>
|
|
/// <param name="deskid">开战的桌子</param>
|
|
void StartWar(int tingid, int deskid);
|
|
|
|
/// <summary>
|
|
/// 重连
|
|
/// </summary>
|
|
/// <param name="deskid">重连的桌子</param>
|
|
/// <param name="plid">玩家的id</param>
|
|
void Reconnect(int tingid, int deskid, int plid);
|
|
|
|
/// <summary>
|
|
/// 收包
|
|
/// </summary>
|
|
/// <param name="tingid">厅id</param>
|
|
/// <param name="deskid">桌子id</param>
|
|
/// <param name="seat">座位</param>
|
|
/// <param name="intPtr">收的包内容指针</param>
|
|
/// <param name="length">包内容长度</param>
|
|
void Dopack(int tingid, int deskid, int seat,IntPtr intPtr,int length);
|
|
|
|
/// <summary>
|
|
/// 定时器
|
|
/// </summary>
|
|
/// <param name="deskid">桌子id</param>
|
|
/// <param name="interval">定时器的间隔</param>
|
|
void DoTimer(int tingid, int deskid, int interval);
|
|
|
|
/// <summary>
|
|
/// 调用子游戏方法
|
|
/// </summary>
|
|
/// <param name="tingid">厅id</param>
|
|
/// <param name="deskid">桌子id</param>
|
|
/// <param name="what">方法标识</param>
|
|
/// <param name="param">参数</param>
|
|
/// <returns></returns>
|
|
int doZyxFun(int tingid, int deskid, string what, string param);
|
|
|
|
/// <summary>
|
|
/// 测试数据
|
|
/// </summary>
|
|
/// <param name="data">数据</param>
|
|
/// <param name="len">长度</param>
|
|
void DoTest(int data, int len);
|
|
|
|
}
|
|
}
|