6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
101 lines
4.3 KiB
C#
101 lines
4.3 KiB
C#
|
|
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using Luban;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Server.Config
|
|
{
|
|
public partial class Tables
|
|
{
|
|
public const string SqlConfigCategory = "sqlconfigcategory";
|
|
public const string RabbitConfigCategory = "rabbitconfigcategory";
|
|
public const string RedisConfigCategory = "redisconfigcategory";
|
|
public const string NodeConfigCategory = "nodeconfigcategory";
|
|
public const string HttpConfigCategory = "httpconfigcategory";
|
|
public const string RouterConfigCategory = "routerconfigcategory";
|
|
public const string XYMJGameConfigCategory = "xymjgameconfigcategory";
|
|
public const string XYMJTingConfigCategory = "xymjtingconfigcategory";
|
|
public const string PXMJGameConfigCategory = "pxmjgameconfigcategory";
|
|
public const string PXMJTingConfigCategory = "pxmjtingconfigcategory";
|
|
public const string JAMJGameConfigCategory = "jamjgameconfigcategory";
|
|
public const string JAMJTingConfigCategory = "jamjtingconfigcategory";
|
|
public const string GZMJGameConfigCategory = "gzmjgameconfigcategory";
|
|
public const string GZMJTingConfigCategory = "gzmjtingconfigcategory";
|
|
public const string FZMJGameConfigCategory = "fzmjgameconfigcategory";
|
|
public const string FZMJTingConfigCategory = "fzmjtingconfigcategory";
|
|
public const string NCMJGameConfigCategory = "ncmjgameconfigcategory";
|
|
public const string NCMJTingConfigCategory = "ncmjtingconfigcategory";
|
|
public const string GZGameConfigCategory = "gzgameconfigcategory";
|
|
public const string WLGameConfigCategory = "wlgameconfigcategory";
|
|
public const string LPLFGameConfigCategory = "lplfgameconfigcategory";
|
|
public const string PDKGameConfigCategory = "pdkgameconfigcategory";
|
|
public const string NCSTGameConfigCategory = "ncstgameconfigcategory";
|
|
public const string QueueConfigCategory = "queueconfigcategory";
|
|
public const string ConstConfigCategory = "constconfigcategory";
|
|
public const string GameConfigCategory = "gameconfigcategory";
|
|
public const string TingConfigCategory = "tingconfigcategory";
|
|
public const string VersionConfigCategory = "versionconfigcategory";
|
|
public const string CastlesConfigCategory = "castlesconfigcategory";
|
|
public const string SignConfigCategory = "signconfigcategory";
|
|
public const string ResConfigCategory = "resconfigcategory";
|
|
public const string PrizeWheelConfigCategory = "prizewheelconfigcategory";
|
|
public const string DiamondMallConfigCategory = "diamondmallconfigcategory";
|
|
public const string ExchangeMallConfigCategory = "exchangemallconfigcategory";
|
|
public const string EntityExchangeMallCategory = "entityexchangemallcategory";
|
|
|
|
private static readonly string[] tables = new[]
|
|
{
|
|
SqlConfigCategory,
|
|
RabbitConfigCategory,
|
|
RedisConfigCategory,
|
|
NodeConfigCategory,
|
|
HttpConfigCategory,
|
|
RouterConfigCategory,
|
|
XYMJGameConfigCategory,
|
|
XYMJTingConfigCategory,
|
|
PXMJGameConfigCategory,
|
|
PXMJTingConfigCategory,
|
|
JAMJGameConfigCategory,
|
|
JAMJTingConfigCategory,
|
|
GZMJGameConfigCategory,
|
|
GZMJTingConfigCategory,
|
|
FZMJGameConfigCategory,
|
|
FZMJTingConfigCategory,
|
|
NCMJGameConfigCategory,
|
|
NCMJTingConfigCategory,
|
|
GZGameConfigCategory,
|
|
WLGameConfigCategory,
|
|
LPLFGameConfigCategory,
|
|
PDKGameConfigCategory,
|
|
NCSTGameConfigCategory,
|
|
QueueConfigCategory,
|
|
ConstConfigCategory,
|
|
GameConfigCategory,
|
|
TingConfigCategory,
|
|
VersionConfigCategory,
|
|
CastlesConfigCategory,
|
|
SignConfigCategory,
|
|
ResConfigCategory,
|
|
PrizeWheelConfigCategory,
|
|
DiamondMallConfigCategory,
|
|
ExchangeMallConfigCategory,
|
|
EntityExchangeMallCategory,
|
|
};
|
|
|
|
public IEnumerable GetTabels()
|
|
{
|
|
return tables;
|
|
}
|
|
|
|
}
|
|
|
|
}
|