Files
hjha-server/GameModule/Shadow/Shadow.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

64 lines
1.5 KiB
C#

/********************************
*
* 作者:吴隆健
* 创建时间: 2019/7/6 15:13:58
*
********************************/
using System;
using MrWu.Basic;
using System.Text;
namespace Game.Shadow{
/// <summary>
/// 影子
/// </summary>
public class Shadow {
/// <summary>
/// 影子的名字
/// </summary>
public string name;
/// <summary>
/// 影子的性别
/// </summary>
public int sex;
/// <summary>
/// 头像
/// </summary>
public string photo;
/// <summary>
/// 名字是否被用过
/// </summary>
public bool isGetName;
/// <summary>
///
/// </summary>
/// <param name="name"></param>
/// <param name="sex"></param>
public Shadow(string name,string photo,int sex) {
this.name = name;
this.photo = photo;
this.sex = sex;
}
/// <summary>
///
/// </summary>
/// <returns></returns>
public override string ToString() {
StringBuilder sb = new StringBuilder();
int wight = -15;
sb.AppendLine(string.Empty);
sb.AppendLine(BaseFun.Align("name:",name,wight));
sb.AppendLine(BaseFun.Align("sex:",sex,wight));
return sb.ToString();
}
}
}