6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
22 lines
412 B
C#
22 lines
412 B
C#
#if Server
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namespace GameData.Club
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{
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public class JoinDeskResult
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{
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/// <summary>
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/// 处理ID
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/// </summary>
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public long Id;
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/// <summary>
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/// 处理结果
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/// </summary>
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public int ResultCode;
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/// <summary>
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/// 要进入的游戏
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/// </summary>
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public int GameSerId;
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}
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}
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#endif |