Files
hjha-server/NetWorkMessage/GameData/Common/JoinRoom.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

41 lines
843 B
C#

using GameMessage;
namespace GameData
{
/// <summary>
/// 进入房间包
/// </summary>
public class JoinRoom {
/// <summary>
/// 房间号
/// </summary>
public string roomNum;
/// <summary>
/// 密码
/// </summary>
public string pwd;
/// <summary>
/// 设备信息
/// </summary>
public DeviceInfo deviceinfo;
/// <summary>
///
/// </summary>
public JoinRoom() {
}
/// <summary>
///
/// </summary>
/// <param name="roomNum"></param>
/// <param name="pwd"></param>
public JoinRoom(string roomNum, string pwd) {
this.roomNum = roomNum;
this.pwd = pwd;
}
}
}