6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
48 lines
771 B
C#
48 lines
771 B
C#
/*
|
|
* 由SharpDevelop创建。
|
|
* 用户: Administrator
|
|
* 日期: 2018-10-19
|
|
* 时间: 9:16
|
|
*
|
|
* 要改变这种模板请点击 工具|选项|代码编写|编辑标准头文件
|
|
*/
|
|
using System;
|
|
|
|
namespace GameData
|
|
{
|
|
/// <summary>
|
|
/// 玩家状态
|
|
/// </summary>
|
|
public enum PlayerState{
|
|
/// <summary>
|
|
/// 不在游戏中
|
|
/// </summary>
|
|
NOGame = 0,
|
|
|
|
/// <summary>
|
|
/// 进入游戏
|
|
/// </summary>
|
|
INGame = 1,
|
|
|
|
/// <summary>
|
|
/// 在桌上
|
|
/// </summary>
|
|
Desk = 2,
|
|
|
|
/// <summary>
|
|
/// 准备好了
|
|
/// </summary>
|
|
Ready = 3,
|
|
|
|
/// <summary>
|
|
/// 开战中
|
|
/// </summary>
|
|
War = 4,
|
|
|
|
/// <summary>
|
|
/// 观战
|
|
/// </summary>
|
|
LookOn=5
|
|
}
|
|
}
|