Files
hjha-server/GlobalSever/Config/ConfigHead.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

58 lines
1.2 KiB
C#

/********************************
*
* 作者:吴隆健
* 创建时间: 2019-06-11 17:03:27
*
********************************/
using System;
using Newtonsoft.Json.Linq;
namespace Server {
/// <summary>
/// 配置头
/// </summary>
public class ConfigHead {
/// <summary>
/// 模块id
/// </summary>
public int id { get; set; }
/// <summary>
/// 模块编号
/// </summary>
public int num { get; set; }
/// <summary>
/// 0无效 1是Socket 2是游戏 3是聊天 4是俱乐部
/// </summary>
public int style;
/// <summary>
/// 服务器大版本
/// </summary>
public int maxSVer;
/// <summary>
/// 服务器小版本
/// </summary>
public int minSVer;
/// <summary>
/// 支持的最小客户端版本
/// </summary>
public int minCver;
/// <summary>
/// 支持的最大客户端版本
/// </summary>
public int maxCver;
/// <summary>
/// 客户端要用的数据
/// </summary>
public JObject data;
}
}