6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
27 lines
566 B
C#
27 lines
566 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace ObjectModel.Config
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{
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/// <summary>
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/// 给游戏中的充值玩家添加购买对应的货币
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/// </summary>
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public class AddShangPingToPlayer
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{
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/// <summary>
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/// 玩家Id
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/// </summary>
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public int UserId;
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/// <summary>
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/// 充值的商品Id
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/// </summary>
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public int SpId;
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public AddShangPingToPlayer() { }
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}
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}
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