6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
27 lines
583 B
C#
27 lines
583 B
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Net;
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using System.Security.Cryptography;
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using System.Text;
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using Aliyun.OSS;
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using Aliyun.OSS.Common;
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using PutObjectRequest = Aliyun.OSS.PutObjectRequest;
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#if UNITY_EDITOR
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using UnityEngine.Networking;
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#else
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using System.Web;
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#endif
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namespace Cloud.Alibaba.Oss
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{
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public static class OSSHelper
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{
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public static bool PutObject(Bucket bucket, string key, string content, Account account = Account.Oss)
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{
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return true;
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}
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}
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} |