Files
hjha-server/CloudAPI/Cloud/Alibaba/SLS/SlsProjectConfig.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

35 lines
999 B
C#

using System.Collections.Generic;
namespace Cloud.Alibaba.Sls
{
public class SlsProjectConfig
{
public readonly string ProjectName;
public readonly string Endpoint;
public SlsProjectConfig(string projectName, string endpoint)
{
ProjectName = projectName;
Endpoint = endpoint;
}
private static readonly Dictionary<SlsProject, SlsProjectConfig> SlsProjectConfigs =
new Dictionary<SlsProject, SlsProjectConfig>();
static SlsProjectConfig()
{
SlsProjectConfigs.Add(SlsProject.ClientLog, new SlsProjectConfig("hjhaGame", "cn-hangzhou.log.aliyuncs.com"));
SlsProjectConfigs.Add(SlsProject.ServerLog, new SlsProjectConfig("hjha-game", "cn-hangzhou.log.aliyuncs.com"));
}
public static SlsProjectConfig GetConfig(SlsProject project)
{
return SlsProjectConfigs[project];
}
}
}