Files
hjha-server/CloudAPI/Cloud/EnvironmentVariableHelper.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

24 lines
723 B
C#

using System;
namespace Cloud
{
public static class EnvironmentVariableHelper
{
public static string GetEnvironmentVariable(string name)
{
string value = Environment.GetEnvironmentVariable(name, EnvironmentVariableTarget.User);
if (!string.IsNullOrEmpty(value))
{
return value;
}
value = Environment.GetEnvironmentVariable(name, EnvironmentVariableTarget.Machine);
if (!string.IsNullOrEmpty(value))
{
return value;
}
return Environment.GetEnvironmentVariable(name, EnvironmentVariableTarget.Process);
}
}
}