Files
hjha-server/Config/Code/RaceType.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

64 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Server.Config
{
public enum RaceType
{
/// <summary>
/// 金币场
/// </summary>
NoRace = 0,
/// <summary>
/// 普通比赛
/// </summary>
Common = 1,
/// <summary>
/// 大奖赛
/// </summary>
BigRace = 2,
/// <summary>
/// 电视选拔赛
/// </summary>
TvRace = 3,
/// <summary>
/// 每日冲榜赛
/// </summary>
DailyRanking = 4,
/// <summary>
/// 免费体验赛
/// </summary>
FreeExperience = 5,
/// <summary>
/// 地主挑战赛
/// </summary>
LandlordChallenge = 6,
/// <summary>
/// 二七王月赛
/// </summary>
MoonRace = 7,
/// <summary>
/// 二七王季赛
/// </summary>
SeasonRace = 8,
/// <summary>
/// 二七王年终赛
/// </summary>
YearRace = 9,
/// <summary>
/// 新年比赛
/// </summary>
NewYearRace = 10,
}
}