6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
152 lines
6.6 KiB
C#
152 lines
6.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using GameMessage;
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namespace GameFix.Poker
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{
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public class CardStyle332Helper : CardStyleBaseHelper
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{
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public override int CardStyle => DataCardConst.CardStyle332;
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public override int CardCnt => 10;
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// 特殊牌型
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// 888999 7777
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// 666777888999 33334444
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internal override bool CheckStyleNormal(CardBaseGroup group, out CardStyleInfo cardStyleInfo)
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{
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cardStyleInfo = null;
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if (group.Cards.Count >= CardCnt && group.Cards.Count % 5 == 0)
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{
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if (IsMaxContinuous(group.CardGroupList, 3, out var shunValueList))
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{
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// 检测剩下的是否都是都是一对
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int doubleNum = 0;
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for (int i = 0; i < group.CardGroupList.Count; i++)
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{
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var cnt = group.CardGroupList[i].Count;
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if (shunValueList.Contains(i))
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{ // 超出部分可以组成对子
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if (cnt <= 3) continue;
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if (cnt % 2 == 0)
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{ // 拆了这个组合
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doubleNum += cnt / 2;
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shunValueList.Remove(i);
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} else if ((cnt - 3) % 2 == 0)
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{
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doubleNum += (cnt - 3) / 2;
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}
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continue;
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}
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if (group.CardGroupList[i].Count % 2 == 0)
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doubleNum += group.CardGroupList[i].Count / 2;
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}
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if (IsContinuous(shunValueList)
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&& doubleNum == shunValueList.Count
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&& shunValueList.Count * 5 == group.Cards.Count)
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{
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cardStyleInfo = new CardStyleInfo(CardStyle, shunValueList[0], group.Cards.Count);
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return true;
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}
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}
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}
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return false;
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}
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internal override bool CheckStyleWithLZ(CardBaseGroup group, out CardStyleInfo cardStyleInfo)
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{
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cardStyleInfo = null;
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if (group.Cards.Count >= CardCnt && group.Cards.Count % 5 == 0)
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{
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if (IsAllSame(group.NoLZCards)) return false; // 直接组成炸弹
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if (IsMaxContinuousByLZ(group.CardGroupList, 3, group.LZCards.Count,
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out var shunValueList, out var lackValueList))
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{
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// 判断剩下得牌是否都是一对
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int doubleNum = 0;
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int lzCount = group.LZCards.Count - lackValueList.Count;
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for (int i = 0; i < group.CardGroupList.Count; i++)
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{
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int count = group.CardGroupList[i].Count;
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if (shunValueList.Contains(i) || count == 0) continue;
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if (count == 2 || ((2 - count) <= lzCount && (2 - count) > 0))
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{
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doubleNum++;
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lzCount -= (2 - count);
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shunValueList.AddRange(Enumerable.Repeat(i, (2 - count)));
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} else if (count == 4 || ((4 - count) <= lzCount && (4 - count) > 0))
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{
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doubleNum += 2;
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lzCount -= (4 - count);
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shunValueList.AddRange(Enumerable.Repeat(i, (4 - count)));
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}
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}
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if (doubleNum == shunValueList.Count
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&& shunValueList.Count * 5 == group.Cards.Count)
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{
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cardStyleInfo = new CardStyleInfo(CardStyle, shunValueList[0], shunValueList.Count * 5);
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cardStyleInfo.CardLackValues = lackValueList.ToArray();
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return true;
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}
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}
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}
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return false;
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}
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internal override List<CardGroupList> GetAllEatTipGroup(CardBaseGroup group, CardStyleInfo eatStyleInfo)
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{
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var groupCnt = group.CardGroupList.Count;
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var groupList = new List<CardGroupList>(groupCnt);
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var planeHelper = new CardStyle111222Helper();
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// 先找到所有的飞机
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CardStyleInfo tmpEatStyleInfo = null;
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if (eatStyleInfo != null)
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tmpEatStyleInfo = new CardStyleInfo(
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eatStyleInfo.CardStyle,
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eatStyleInfo.CardValue,
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eatStyleInfo.CardCnt / 5 * 3);
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var allPlaneList= planeHelper.GetAllEatTipGroup(group, tmpEatStyleInfo);
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List<Card> wingCards = new List<Card>();
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foreach (var plane in allPlaneList)
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{
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var doubleCnt = plane.Count / 3; // 需要对子得数量
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// 找到符合条件得所有翅膀
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var wingGroupList = group.CardGroupDic
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.Where(kv => kv.Key >= 2).SelectMany(kv=>kv.Value).ToList();
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wingCards.Clear();
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foreach (var wingGroup in wingGroupList)
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{
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if (wingGroup.Count >= 3 && plane.Intersect(wingGroup).Any()) // 翅膀不应该来源于飞机
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continue;
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// 将翅膀加入列表中
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var needCnt = doubleCnt * 2 - wingCards.Count;
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needCnt = needCnt > wingGroup.Count ? wingGroup.Count : needCnt;
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needCnt = needCnt % 2 == 0 ? needCnt : needCnt - 1; // 不能为奇数
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wingCards.AddRange(wingGroup.GetRange(0, needCnt));
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if (wingCards.Count == doubleCnt * 2)
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{
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plane.AddRange(wingCards);
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groupList.Add(new CardGroupList(plane));
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break;
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}
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}
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}
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return groupList;
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}
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internal override List<CardGroupList> GetAllEatTipGroupWithLZ(CardBaseGroup group, CardStyleInfo eatStyleInfo)
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{// 这里不处理直接找炸弹
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return new List<CardGroupList>();
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}
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}
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} |