6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
20 lines
479 B
C#
20 lines
479 B
C#
namespace GameFix.Mahjong
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{
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public static class MahjongStatic
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{
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/// <summary>
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/// 最大玩家数量
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/// </summary>
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public const int MaxPlayerCnt = 4;
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/// <summary>
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/// 最大手牌数量
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/// </summary>
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public const int MaxShouPaiCnt = 14;
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/// <summary>
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/// 最大的出牌数量
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/// </summary>
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public const int MaxPaiOutCnt = 60;
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}
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} |