Files
hjha-server/GameNetModule/GameNet/Base/UserSessionExt.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

15 lines
369 B
C#

using GameMessage;
using ObjectMessage;
namespace Server.Net
{
public static class UserSessionExt
{
public static void SendTipCode(this IUserSession session, int code)
{
TipCodeResponse tcResponse = new TipCodeResponse();
tcResponse.SetCode(code);
session.Send(tcResponse);
}
}
}