6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
15 lines
369 B
C#
15 lines
369 B
C#
using GameMessage;
|
|
using ObjectMessage;
|
|
|
|
namespace Server.Net
|
|
{
|
|
public static class UserSessionExt
|
|
{
|
|
public static void SendTipCode(this IUserSession session, int code)
|
|
{
|
|
TipCodeResponse tcResponse = new TipCodeResponse();
|
|
tcResponse.SetCode(code);
|
|
session.Send(tcResponse);
|
|
}
|
|
}
|
|
} |