Files
hjha-server/NetWorkMessage/Message/Base/MessageAttribute.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

18 lines
322 B
C#

using System;
namespace GameMessage
{
[AttributeUsage(AttributeTargets.Class)]
public class MessageAttribute : Attribute
{
public int Opcode
{
get;
}
public MessageAttribute(int opcode)
{
this.Opcode = opcode;
}
}
}