Files
hjha-server/NetWorkMessage/Message/MessageData/Common/ActivityPropData.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

31 lines
586 B
C#

using MessagePack;
namespace GameMessage
{
/// <summary>
/// 活动道具数据
/// </summary>
[MessagePackObject]
public class ActivityPropData
{
/// <summary>
/// 活动道具ID
/// </summary>
[Key(0)]
public int Id;
/// <summary>
/// 活动道具名称
/// </summary>
[Key(1)]
public string PropName;
/// <summary>
/// 活动道具数量
/// </summary>
[Key(2)]
public long Count;
}
}