6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
31 lines
586 B
C#
31 lines
586 B
C#
using MessagePack;
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namespace GameMessage
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{
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/// <summary>
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/// 活动道具数据
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/// </summary>
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[MessagePackObject]
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public class ActivityPropData
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{
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/// <summary>
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/// 活动道具ID
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/// </summary>
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[Key(0)]
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public int Id;
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/// <summary>
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/// 活动道具名称
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/// </summary>
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[Key(1)]
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public string PropName;
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/// <summary>
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/// 活动道具数量
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/// </summary>
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[Key(2)]
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public long Count;
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}
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}
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