Files
hjha-server/NetWorkMessage/Message/MessageData/Common/IgnoreMessage.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

13 lines
228 B
C#

using MessagePack;
namespace UnityGame
{
// [MessagePackObject()]
// public class IgnoreMessage
// {
// [Key(0)] public int a;
//
// [IgnoreMember]
// public int b;
// }
}