6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
13 lines
228 B
C#
13 lines
228 B
C#
using MessagePack;
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namespace UnityGame
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{
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// [MessagePackObject()]
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// public class IgnoreMessage
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// {
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// [Key(0)] public int a;
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//
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// [IgnoreMember]
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// public int b;
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// }
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} |