Files
hjha-server/PdkFriendServer/PdkFriendServer.csproj
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

108 lines
4.5 KiB
XML

<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net48</TargetFramework>
<UseWindowsForms>true</UseWindowsForms>
<RootNamespace>PdkFriendServer</RootNamespace>
<AssemblyName>PdkFriendServer</AssemblyName>
<Deterministic>true</Deterministic>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<GenerateBindingRedirectsOutputType>true</GenerateBindingRedirectsOutputType>
<Platforms>AnyCPU</Platforms>
<Configurations>Debug;Release</Configurations>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|AnyCPU'">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>..\exe\PdkFriendServer\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|AnyCPU'">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>..\exe\PdkFriendServer_Re\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Costura.Fody" PrivateAssets="all" />
<PackageReference Include="Fody" PrivateAssets="all" />
<PackageReference Include="MessagePack.Annotations" />
<PackageReference Include="Microsoft.Bcl.AsyncInterfaces" />
<PackageReference Include="Microsoft.NET.StringTools" />
<PackageReference Include="System.Buffers" />
<PackageReference Include="System.Memory" />
<PackageReference Include="System.Numerics.Vectors" />
<PackageReference Include="System.Runtime.CompilerServices.Unsafe" />
<PackageReference Include="System.Threading.Tasks.Extensions" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ServerCore\ServerCore.csproj" />
<ProjectReference Include="..\GameFix\GameFix.csproj" />
<ProjectReference Include="..\GameModule\GameModule.csproj" />
<ProjectReference Include="..\GlobalSever\GlobalSever.csproj" />
<ProjectReference Include="..\MrWu\MrWu.csproj" />
<ProjectReference Include="..\NetWorkMessage\NetWorkMessage.csproj" />
<ProjectReference Include="..\ObjectModel\ObjectModel.csproj" />
<ProjectReference Include="..\ServerData\ServerData.csproj" />
</ItemGroup>
<!-- <ItemGroup>-->
<!-- <Compile Include="..\..\hjha_Client\Assets\ScriptCode\UnityGame\GamePlay\Card\Common\PaoDeKuaiF\GameFix\**\*.cs">-->
<!-- <Link>GameFix\%(RecursiveDir)%(Filename)%(Extension)</Link>-->
<!-- </Compile>-->
<!-- </ItemGroup>-->
<ItemGroup>
<Compile Update="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Update="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Update="Properties\Resources.Designer.cs">
<AutoGen>true</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>true</DesignTime>
</Compile>
<None Update="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Update="Properties\Settings.Designer.cs">
<AutoGen>true</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>true</DesignTimeSharedInput>
</Compile>
<None Update="App.config">
<SubType>Designer</SubType>
</None>
</ItemGroup>
</Project>