6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
21 lines
593 B
C#
21 lines
593 B
C#
namespace Server.Config
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{
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public partial class ResData
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{
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public GameMessage.ResData Convert()
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{
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GameMessage.ResData resData = new GameMessage.ResData();
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resData.Id = this.Id;
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resData.Count = this.Count;
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return resData;
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}
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public GameMessage.ResData Convert(int count)
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{
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GameMessage.ResData resData = new GameMessage.ResData();
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resData.Id = this.Id;
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resData.Count = this.Count * count;
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return resData;
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}
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}
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} |