Files
hjha-server/ServerCore/LuBan/ConfigEx/ResData.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

21 lines
593 B
C#

namespace Server.Config
{
public partial class ResData
{
public GameMessage.ResData Convert()
{
GameMessage.ResData resData = new GameMessage.ResData();
resData.Id = this.Id;
resData.Count = this.Count;
return resData;
}
public GameMessage.ResData Convert(int count)
{
GameMessage.ResData resData = new GameMessage.ResData();
resData.Id = this.Id;
resData.Count = this.Count * count;
return resData;
}
}
}