Files
hjha-server/ObjectModel/Config/NoDeskMatesAllowedInfo.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ObjectModel.Config
{
public class NoDeskMatesAllowedInfo
{
/// <summary>
/// 不能同桌的UserId集合。一条记录就是一个规则
/// </summary>
public List<NoDeskPlayerInfo> PlayerIds;
/// <summary>
/// 获取数据时间小于当前时间就重新获取。30分钟一次
/// </summary>
public DateTime GetTime;
public NoDeskMatesAllowedInfo() { }
}
public class NoDeskPlayerInfo{
/// <summary>
/// 编号 --根据这个Id做增删改查
/// </summary>
public int Id;
/// <summary>
/// 玩家Id多个玩家逗号分隔玩家个数不限制
/// </summary>
public string UserIds;
}
}