6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
31 lines
803 B
C#
31 lines
803 B
C#
using GlobalSever.Form;
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using PdkFriendServer.GlobalManager;
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using PdkFriendServer.Logic;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace PdkFriendServer
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{
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internal static class Program
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{
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/// <summary>
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/// 应用程序的主入口点。
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/// </summary>
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[STAThread]
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static void Main(string[] args)
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{
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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Application.Run(new ServerForm(new GameServerProxy(), args));
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//PdkGameMain main = new PdkGameMain(null);
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//main.Test();
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//Console.ReadLine();
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}
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}
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}
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