6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) + game logic (GameFix/GameDAL/ServerData) + network layer (NetWorkMessage) + data layer (ObjectModel) + utilities (MrWu/Core/Config/CloudAPI/dll) + adapters (zyxAdapter/base) .NET 8.0 C# solution, 16 projects, 958 source files
44 lines
807 B
C#
44 lines
807 B
C#
using System;
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using System.Collections.Generic;
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namespace ServerData.Team
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{
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/// <summary>
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/// 结束一桌的游戏的包
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/// </summary>
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public class SettleDeskPack
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{
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public int DeskId;
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public List<UserSingleLiveness> Liveness;
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public List<UserSingleContribution> Contributions;
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}
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/// <summary>
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/// 用户单个活跃度信息
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/// </summary>
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public class UserSingleLiveness
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{
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public int UserId;
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public int GameId;
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public int Liveness;
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}
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/// <summary>
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/// 用户单个贡献度信息
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/// </summary>
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public class UserSingleContribution
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{
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public int UserId;
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public int GameId;
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public float Contributions;
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}
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}
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