Files
hjha-server/CloudAPI/Cloud/Log.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

32 lines
635 B
C#

namespace Cloud
{
public static class Log
{
public static void Debug(string msg)
{
#if UNITY_EDITOR
UnityEngine.Debug.Log(msg);
#else
MrWu.Debug.Debug.Info(msg);
#endif
}
public static void Warning(string msg)
{
#if UNITY_EDITOR
UnityEngine.Debug.LogWarning(msg);
#else
MrWu.Debug.Debug.Warning(msg);
#endif
}
public static void Error(string msg)
{
#if UNITY_EDITOR
UnityEngine.Debug.LogError(msg);
#else
MrWu.Debug.Debug.Error(msg);
#endif
}
}
}