Files
hjha-server/NetWorkMessage/GameData/Club/ClubBlockPlayerInfo.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

77 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace GameData.Club
{
/// <summary>
/// 封禁玩家信息 xu add
/// </summary>
public class ClubBlockPlayerInfo
{
/// <summary>
/// 玩家Id
/// </summary>
public int UserId;
/// <summary>
/// 玩家性别 --暂时没有赋值
/// </summary>
public int Sex;
/// <summary>
/// 玩家昵称
/// </summary>
public string NickName;
/// <summary>
/// 是否允许进入游戏, 1为允许,非1为不允许
/// 保存统一,方便以后其他状态的扩展
/// </summary>
public int InGame;
/// <summary>
/// 加入时间
/// </summary>
public DateTime JoinClubDateTime;
/// <summary>
/// 加入方式 --暂时获取不到
/// </summary>
public int JoinStyle;
/// <summary>
/// 如果是邀请方式,该字段存储邀请人姓名。如果是会长邀请的该值就是 “会长”
/// --暂时获取不到
/// </summary>
public string InvitationName;
/// <summary>
/// 构造
/// </summary>
public ClubBlockPlayerInfo(){ }
}
/// <summary>
///
/// </summary>
public class LeagueClubBlockPlayerInfo : ClubBlockPlayerInfo
{
/// <summary>
///
/// </summary>
public string ClubName;
/// <summary>
///
/// </summary>
public int ClubId;
/// <summary>
///
/// </summary>
public LeagueClubBlockPlayerInfo() { }
}
}