Files
hjha-server/NetWorkMessage/Message/MessageData/GameCenter/BugReportMessage.cs
xiaoou e9616125ce feat: initial commit - HJHA game server full source
6 major server modules (PdkFriendServer/GlobalSever/ServerCore/GameModule/GameNetModule) +
game logic (GameFix/GameDAL/ServerData) +
network layer (NetWorkMessage) +
data layer (ObjectModel) +
utilities (MrWu/Core/Config/CloudAPI/dll) +
adapters (zyxAdapter/base)

.NET 8.0 C# solution, 16 projects, 958 source files
2026-07-07 12:02:15 +08:00

116 lines
2.7 KiB
C#

using GameMessage;
using MessagePack;
#if GameClient
using GameFramework;
#endif
namespace GameMessage
{
[Message(MessageCode.BugReportRequest)]
[MessagePackObject()]
public class BugReportRequest : MessageData
{
/// <summary>
/// 联系方式
/// </summary>
[Key(0)] public string Phone;
/// <summary>
/// bug描述
/// </summary>
[Key(1)] public string Description;
/// <summary>
/// 当前游戏的状态
/// </summary>
[Key(2)] public string GameState;
/// <summary>
/// 当前所在的游戏名称
/// </summary>
[Key(3)] public string GameName;
/// <summary>
/// 当前所在的游戏页面
/// </summary>
[Key(4)] public string GamePage;
/// <summary>
/// App版本
/// </summary>
[Key(5)] public string AppVer;
/// <summary>
/// 版本描述
/// </summary>
[Key(6)] public string VerCode;
/// <summary>
/// 资源版本
/// </summary>
[Key(7)] public string ResVer;
/// <summary>
/// 平台名称
/// </summary>
[Key(8)] public string PlatName;
/// <summary>
/// 设备系统
/// </summary>
[Key(9)] public string DeviceSystem;
/// <summary>
/// 是否是测试模式
/// </summary>
[Key(10)] public bool IsTestModel;
/// <summary>
/// 商店类型
/// </summary>
[Key(11)] public string StoreType;
#if GameClient
public static BugReportRequest Create()
{
return ReferencePool.Acquire<BugReportRequest>();
}
public override void Clear()
{
Phone = null;
Description = null;
GameState = null;
GameName = null;
GamePage = null;
AppVer = null;
VerCode = null;
ResVer = null;
PlatName = null;
DeviceSystem = null;
IsTestModel = false;
StoreType = null;
}
#endif
}
[Message(MessageCode.BugReportResponse)]
[MessagePackObject()]
public class BugReportResponse : MessageData
{
/// <summary>
/// 结果类型
/// </summary>
[Key(0)] public int ResultCode;
/// <summary>
/// 日志提交的地址
/// </summary>
[Key(1)] public string ReportUrl;
/// <summary>
/// 提交的日志长度
/// </summary>
[Key(2)] public int LogLength;
}
}